Foreshadowing


The first time I wrote a novel I wandered around for seventeen chapters,
having no idea where I was going, before I fizzled and gave in to writers’
block for six months. I finally had to take the book all the way back to
chapter four and rewrite it all.

Even so, that book never worked. There was no pay-off. The ending fell flat.

Why? Because I didn’t know the end from the beginning, so I couldn’t foreshadow the
end. I couldn’t build reader anticipation. I couldn’t hint early on that there
was only one way to solve the character’s dilemma.
This is not to say that seat-of-the-pantsers can’t write books with stellar
endings that wrap things up in a satisfying way. They can. As long as they go
back to their beginnings and do a lot of revising to add in the foreshadowing.

This is a necessary step.

And yet, so many writers seem to want to skip this.

When you skip the foreshadowing, it shows in the big things—the surprise
ending works as well as pudding coming from the kitchen faucet. Sure it’s funny
and unexpected, but it doesn’t really work. You turned the faucet on because
you wanted water, not pudding. For an ending to work, a surprise ending or any
other kind of ending, the reader has to be properly prepared. He has to say, “Of
course. Why didn’t I see that? It was there all along. This is exactly the way
the story went and this is exactly where it was supposed to end up.”

Leaving out the foreshadowing shows in smaller ways, too. Little actions
that characters take that we don’t expect,  jar us. So do things about the world that surprise
us—they have a purple sun? I’m halfway through the book and I’m just now
learning this?

You can’t introduce a completely new element into the middle of book.
Let’s say you’ve decided that the main character needs a ladder so he can
climb into a window. He’s outside a warehouse in the middle of the night. If he’s
never been to that warehouse before, you might let him stumble upon the ladder
left behind by the painter. But if he was casing the warehouse out that morning
and you didn’t have painters there with ladders, you cannot have the ladder
there later that night and have the character think, “Oh yeah. One of the
painters I saw here earlier left a ladder behind.”

This kind of thing never works. The reader says, “Huh? What painters? I didn’t
see any painters.”

Even if your character has never been to the warehouse before, we’ll believe
a painter left behind a ladder much more readily if several chapters earlier,
you established that a certain painting company had an employee who often left
tools behind at sites.

This is what you want to do for your reader: You want to make him believe
the story you’re telling is true. It really happened. You’re not just making it
up as you go along.

But what if your fly by the seat of your pants? What if you are just making
it up as you go along? Now you need a ladder so you decide that earlier in the
day painters left a ladder there. Now you need a dog bite so you mention that
the character has a dog, even though we’ve didn’t see the dog the last eight
times we were in the house. Now you need an evil doctor so suddenly the
character becomes clumsy and breaks a leg.
That’s fine as long as you go back later and add in the foreshadowing. Put
the painters in well before you need the ladder, show the dog the first time we
enter the apartment, and have the character trip five times before he finally
breaks his leg. .

Books that are made up of a series of convenient coincidences aren’t
satisfying. They feel false. We can’t get into the dream. We can’t get lost in
the story world and feel like we’re visiting a real place and reading about
real people.

So whether you’re a plotter and planner or a seat-of-the-pantser, take the
time to foreshadow. Your readers will thank you.

photo credit: alberto.quaglia via photopin cc

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Sally Apokedak
Sally Apokedak is an associate agent with the Leslie H. Stobbe Literary Agency. She’s in the process of building a dynamite list of authors. She is also active in the Society of Children’s Book Writers and Illustrators.